Golf Skins Calculator

Track every hole, handle carryovers automatically, see exactly who wins what.

Players

Skin Value

$
/ skin

Holes & Scoring

Holes
Scoring

How Skins Works

One Skin Per Hole

Each hole is worth one "skin." The player with the lowest score on a hole wins that skin outright. If two or more players tie for the low score, nobody wins.

Carryovers

When a hole is tied, the skin carries to the next hole. That hole is now worth two skins. Ties keep stacking -- a run of ties can make a single hole worth a massive pot.

Winning a Skin

You win a skin by having the outright lowest score on a hole. No ties allowed -- if two players both make birdie, neither wins and the pot carries forward.

The Payout

Multiply each player's skins won by the skin value. Players who win no skins pay into the pot. The pot is distributed to skin winners proportionally.

Carryover Example -- $5/skin

How carryovers stack up
Hole 1
Jake 4, Tom 4, Mike 5, Sara 6 -- Jake & Tom tie
Carries → $10
Hole 2
Jake 5, Tom 5, Mike 5, Sara 4 -- Sara wins outright
Sara wins $10
Hole 3
Jake 4, Tom 5, Mike 3, Sara 5 -- Mike wins outright
Mike wins $5
Hole 4
All four players make par -- 4-way tie
Carries → $10
Hole 5
Jake 3, Tom 4, Mike 4, Sara 4 -- Jake wins outright
Jake wins $10

Skins Golf FAQ

If the final hole (or final carried holes) end in a tie, there are two common rules: the pot is split equally among all players, or it carries into a playoff hole. Agree on your house rule before starting -- this calculator shows remaining unclaimed skins in the final results so you can handle them according to your group's rules.
Yes -- net skins is very common when players have different skill levels. Each player's gross score is adjusted by their handicap strokes (allocated by stroke index), and the net scores are compared. Select "Net" scoring in setup and enter each player's handicap. Use our Handicap Index Calculator to find the right number before you play.
Skins works with 2 or more players, but it's most common with 3 or 4. With 2 players, ties are more likely to end the game in a long string of carryovers. With larger groups, the lower probability of an outright winner on each hole makes carryovers exciting. This calculator supports 2, 3, or 4 players.
$5 per skin is the most common casual game. Over 18 holes you'll typically see 8-12 skins won, so the winning player takes home $40-60 at $5/skin. At $10/skin, a carryover situation where 4-5 holes stack can produce a $50 skin on a single hole, which keeps everyone engaged all round.
Yes -- ties always carry regardless of how many skins are already in the pot. If three holes have carried and the fourth also ties, all four skins carry to the fifth hole. The pot just keeps growing until someone wins it outright with the low score.
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